Welcome To The Blender System
In recent years online courses have become older age in the education sector, but not all courses provide the best methods for learning specific subjects.
Learning Blender 3D requires that you not only acquire knowledge but that you also become better at the tasks that you have to perform. Such tasks can include 3D modelling, sculpting, rigging and animation.
Welcome to the blender system. This is more than a course, but an entire process from which you will not only learn how to use Blender, but also how to continuously develop your skills without getting that feeling that you are no longer able to develop.
Take Charge Of Your Learning And Development
With The Blender System, you can gain knowledge from industry experts and discover the best practices for success. Take control of your own learning journey with access to our library of resources, personalized guidance, and an interactive platform that allows you to ask questions and get feedback in real-time.
Build Your Project Portfolio
Take charge of your learning and development by creating a portfolio of hundreds of new assets for your projects. The Blender System puts you in control, helping you to become the best version of yourself.
Learn The Right way, The First Time
The Blender system gives you the tools to learn quickly and efficiently. With our online courses, you can take charge of your own learning and development—and never have to watch a video twice again. Learn the right way, the first time.
Become A 3D Artist On Your Terms
The Blender System puts you in control of your learning and development. Access 100's of challenges, resources, and more to become a 3D artist on your own terms. Get the skills you need to stand out from the crowd.
Learn How You Are Ment To
Don't just watch video after video. Engage the parts of the brain that encourage creativity and long term learning by completing the many challenge types and accessing all of the system resources.
Build Your Portfolio
One of the main benefits of the system is that you learn while creating assets. So by the end you have a portfolio of assets to use for any future projects.
Never Watch The Same Video Twice Again
Take the workflows developed in this course and acquire knowledge at the first time of asking when watching any tutorial.
The System In Full
- Welcome To The Course (1:49)
- How Is The Course Structured (4:13)
- Where To Find The Course Resources
- Mini Challenges (1:53)
- Quizzes (1:13)
- Section Challenges (2:05)
- DIY Tasks (2:04)
- Section Projects (1:46)
- Workshops (1:08)
- How To Download The Blender Software (5:32)
- Opening Blender For The First Time With The Splash Screen (3:51)
- Section Introduction (1:25)
- How The Blender UI Is Constructed (3:09)
- Choosing The Right Workspace For Your Workflow (16:25)
- Change Your Template Based On Your Project (7:05)
- Swapping Out Your Editor Types (5:05)
- Control The Size And Positioning Of Your Panels (3:21)
- Quiz
- Splitting And Joining your Panels (5:51)
- The Header Bar Of Each Editor (4:41)
- Going Fullscreen With Your Editor Type (4:14)
- The Header And Footer Of The Blender UI (8:29)
- How To Create Your Own Workspace (3:15)
- Quiz
- Challenge (3:52)
- Accessing The Preferences Panel (3:17)
- Changing The Font Size Of Your Blender UI Elements (3:34)
- Activating Your GPU (2:27)
- Changing The Language Of The Blender UI (1:40)
- Choosing Your Color Theme (7:19)
- Downloading And Installing Color Themes (4:52)
- Quiz
- Challenge (6:04)
- Review (1:04)
- Section Introduction (1:00)
- Selecting Objects In The 3D Viewport (7:32)
- The Three Forms Of Navigation (5:08)
- Orthographic And Perspective Views (7:21)
- Focusing On A Model (5:01)
- Using The Local View Option (2:38)
- Quiz
- The Different Object Types (3:16)
- Introducing The Various Modes Of The Object (3:56)
- Viewing Your Scene With Different Viewport Methods (3:59)
- How To Toggle The Overlays Of The Viewport (3:35)
- The Side Panel And The Toolshelf (2:59)
- Quiz
- How To Move Your Objects (9:23)
- How To Rotate Your Objects (6:52)
- How To Scale Your Objects (6:37)
- Using The Scale Cage Tool Instead (4:40)
- Deleting And Adding Objects (6:08)
- Naming Your Models (5:40)
- Quiz
- Challenge (12:25)
- Recap (1:27)
- Section Introduction (1:10)
- Snapping Your Transforms (10:34)
- Units Of Measurement (8:55)
- What Is Object Data (3:44)
- Creating Collections To Organize Our Scenes (5:48)
- Hiding Objects From Our Viewport (5:56)
- Creating Appended And Linked Duplicates Of Our Objects (9:40)
- Quiz
- Challenge (15:42)
- The Objects Origin Point (9:28)
- The Pivot Point (11:47)
- Moving Your Geometry In Edit Mode And The Affect On Transforms (4:43)
- Transform Orientations (15:08)
- Quiz
- Snapping Objects To Geometry (7:34)
- Snapping Options (14:35)
- Using Geometry To Snap To A Specific Point (6:27)
- Snapping With The Object Origin And The Cursor (17:46)
- Quiz
- Challenge (17:21)
- Joining Multiple Objects Together (9:38)
- Separating One Object Into Multiple Smaller Objects (17:04)
- Parents And Children (10:01)
- Parenting To Empties (13:21)
- Locking Your Transforms For Child Objects (7:32)
- Additional Tips On Parenting Objects (10:14)
- Instancing Children To The Parent Object (15:43)
- Quiz
- Challenge (20:53)
- Proportional Editing WIth Transforms
- Applying And Clearing Your Transform (18:08)
- The Three Forms Of Shading (7:53)
- The Add Tool (16:57)
- Clipping Distance For Larger And Smaller Objects (3:16)
- Quiz
- Section Project Notes
- Section Project Intro (2:06)
- Section Project (19:23)
- Section Project Part Two (9:32)
- Section Project Final (13:06)
- Recap (1:36)
- Introduction (0:50)
- The Three Forms Of Geometry (11:41)
- Selecting Your Geometry (14:37)
- Transform Orientations In Edit Mode (4:56)
- Increasing Your Geometry With Subdivde (14:12)
- The Basics Of Topology (19:22)
- Researching Models With Good Topology (4:02)
- Deleting And Dissolving Geometry (20:35)
- Quiz
- Challenge (16:21)
- Merging Our Geometry (14:38)
- The Extrude Tool (9:02)
- Extruding Edges And Vertices (8:56)
- Basics Of Retopology (12:24)
- Quiz
- Extrude Manifold (6:45)
- Recapping How To Edit Our Tools (6:55)
- Extrude Along Normals (9:34)
- Extrude Individual (3:47)
- Extrude To Cursor (5:51)
- Importing Reference Material (18:10)
- Quiz
- The Inset Tool (18:24)
- Loop Cut And Slide (23:05)
- Bevel Your Edges (17:14)
- Proportional Editing Geometry (12:41)
- Proportional Editing With The Hide Tool (4:08)
- Identifying Normals And How To Fix Them (14:06)
- Using The Spin Tool (10:18)
- Section Recap (1:07)
Meet Joe
Joe has been a teacher/coach for the past 12 years teaching ove 20,000 students from across the globe and has been using Blender for various projects in the past decade.
Over those 10+ years we have not only researched the positive impacts of online education but also the common psychological pitfalls as well.
With our experience we now know not only what needs to be taught but how to teach in the most effective way possible as the next step in online education.
Take A Look At Some Of Our Over Systems
If you are looking to focus on a more specific area in Blender, such as Geometry nodes, then take a look at a few of our other systems below.